Now that I rebuilt the server, it was time to put media tomb on it to share media with the PS3. To get it to compile on Solaris (fresh 05/09 Update 7 install patched with the latest security and recommended patches), there are a couple of things you have to do (most of this is from http://blogs.sun.com/constantin/entry/mediatomb_on_solaris with some additional stuff I had to do:
1. Download the latest version of the “file” program from ftp://ftp.astron.com/pub/file/ (my case the current is 5.03)
2. Unzip/untar the file
3. Configure and run make:
gzip -d file-5.03.tar.gz
tar -xvf file-5.03.tar
cd file-5.03
./configure --prefix=/usr/local/file
gmake
su - root -c "gmake install"
3. There are a bunch of other requirements for mediatomb, the easiest way to get them is to use www.blastwave.org. The packages that I installed are:
 CSWbdb4
 CSWbzip2
 CSWcurl
 CSWcurlrt
 CSWexpat
 CSWfaac
 CSWfaad2
 CSWfconfig
 CSWffmpeg
 CSWffmpeglib
 CSWftype2
 CSWgcc3corert
 CSWgcc3g++rt
 CSWgcrypt
 CSWggettext
 CSWgpgerr
 CSWiconv
 CSWid3lib
 CSWimlib2
 CSWisaexec
 CSWlame
 CSWliba52
 CSWlibid3tag
 CSWlibidn
 CSWlibnet
 CSWlibogg
 CSWlibsdl
 CSWlibssh2
 CSWlibtool
 CSWlibtoolrt
 CSWlibx11
 CSWlibxau
 CSWlibxcb
 CSWlibxdmcp
 CSWncurses
 CSWoldaprt
 CSWossl
 CSWossldevel
 CSWosslrt
 CSWosslutils
 CSWpixman
 CSWpng
 CSWsasl
 CSWsdlmixer
 CSWsqlite3
 CSWsqlite3dev
 CSWstl4
 CSWsunmath
 CSWtaglibgcc
 CSWtheora
 CSWtiff
 CSWungif
 CSWvorbis
 CSWxvid
 CSWzlib
4. Once these are installed, you can download mediatomb and compile it. http://mediatomb.cc/pages/download
gzip -d mediatomb-0.11.0.tar.gz
tar -xvf mediatomb-0.11.0.tar
cd mediatomb-0.11.0
./configure --prefix=/mediatomb --enable-iconv-lib --with-iconv-h=/opt/csw/include --with-iconv-libs=/opt/csw/lib --enable-libmagic --with-magic-h=/usr/local/file/include --with-magic-libs=/usr/local/file/lib --with-taglib-cfg=/opt/csw/bin/taglib-config --with-curl-cfg=/opt/csw/bin/curl-config --with-sqlite3-libs=/opt/csw/lib --with-sqlite3-h=/opt/csw/include --with-search=/opt/csw --with-id3lib-h=/opt/csw/include --with-id3-libs=/opt/csw/lib
gmake
However before you can run gmake, you need to edit a couple of files. One is the src/main.cc, you need to comment out lines 128 through 141. This is not needed for Solaris. The second file to edit is a result of this:
During the compile I got an error that looked like this:
../src/url.cc:78:53: macro "curl_easy_setopt" requires 3 arguments, but only 2 given
../src/url.cc: In member function `zmm::Ref<zmm ::StringBuffer> URL::download(zmm::String, long int*, CURL*, bool, bool, bool)':
../src/url.cc:78: warning: statement is a reference, not call, to function `curl_easy_setopt'
To fix it edit the src/url.cc file and on line 78 change it from this:
curl_easy_setopt(curl_handle, CURLOPT_NOBODY);
to this :
curl_easy_setopt(curl_handle, CURLOPT_NOBODY, 1);
Then rerun gmake . Once the compile is finished, su to root and do a gmake install, it will place all the media tomb stuff in /mediatomb. (I am using a Zone on a Solaris 10 machine so / has plenty of space).
I then created a user for mediatomb to be run under, so a user and group called mediatmb were created, and all the /mediatomb directories and files were changed to be owned by mediatmb
Once that was done, login as the mediatmb user and create a script in /mediatmb/bin with the following in it:
LD_LIBRARY_PATH=/opt/csw/lib:/usr/local/file/lib:/usr/sfw/lib
export LD_LIBRARY_PATH
./mediatomb --ip x.x.x.x --port 49194 --daemon --pidfile /tmp/mediatomb.pid --logfile=/tmp/mediatomb.log
where x.x.x.x is the IP address of the machine you are running it on. In Constantin’s blog, he mentioned also using the interface, but I found that it had problems since this was a zone. So instead of using the interface, I used the IP address of the zone.
The changes I made to the config.xml in the ~/.mediatomb directory are as follows:
-bash-3.00$ diff orig-config.xml config.xml 
6a7
>       <account user="unixwiz" password="video"/>
23c24
< <protocolInfo extend="no"/><!-- For PS3 support change to "yes" -->
---
>     <protocolinfo extend="yes"/><!-- For PS3 support change to "yes" -->
44a46
>     <magic -file>/usr/local/file/share/misc/magic.mgc</magic>
46a49,50
>       <map from="mpg" to="video/mpeg"/>
>       <map from="JPG" to="image/jpeg"/>
61c65
< <!-- <map from="avi" to="video/divx"/> -->
---
>         <map from="avi" to="video/divx"/>
Now all you have to do is login to the web interface and add the media, following mediatomb’s documentation.
Some interesting things I have found with it:
1. If your PS3 is on wireless it may have problems streaming mp4, but not mpeg2. Weird I know as the mpeg2 was solid streaming at 370kb/s, but it couldn’t handle the mp4. Switching to a hardwired connection fixed that problem.
2. If you happen to be a ReplayTV user [cause TiVO is a wanna be replay 😉 ] you can use MediaTomb in conjunction with DVArchive, which also runs nicely in my Solaris zone. Just point a media directory at the Local_Guide directory and mediatomb will stream every MPEG2 file in that directory to your PS3. Which is pretty damn cool.
3. The PS3 is very pickly about it’s mp4 type files. Some that I made with handbrake don’t work, but ones I did with ffmpegx worked once I put the hardwired connection in. 
4. I have not tried any of the transcoding stuff. I would rather do that before and not bog down my server doing that.
5. I need to do a lot of reading on how to make folders and the such so that my collection is organized and not just all under one directory.
For those interested:
My compile environment is setup like this:
PATH=/bin:/sbin:/usr/bin:/usr/sbin:/usr/sfw/bin:/usr/ccs/bin:/usr/local/bin:/opt/csw/bin
SHELL=/bin/tcsh